United Pawstal Service
You're a dog tasked with picking up the packages that have been left behind by the humans in this harsh weather. As a member of the noble United Pawstal Service, it's your duty to find the packages and deliver them in a timely fashion.
There are 5 levels total, you will have to unlock the last 2 by completing the others and getting a S rank on all of the levels available!
Move with WASD or arrow keys and jump with space. Pause with the ESC key. When playing in browser, expand using the UnityGL option to see the full screen (shown in picture below).
This is the first game any of us made and we're thankful for you playing it!
Art: Becky Schmader (beckyschmader.com), Micah Scott, Dan Lopes (@dandsn)
Music: Micah Scott
Code: David Acker
Status | In development |
Platforms | HTML5, Windows, macOS |
Authors | GRVY, Bschmader |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Pixel Art, Short, Time Attack |
Download
Install instructions
Download the appropriate zip file for your platform. Unzip the files and then run the application.
Comments
Log in with itch.io to leave a comment.
I was having fun for a good little bit while checking out the game jam. While I realize there had to be some penalty for getting too cold, I think the "move very slowly" penalty is crippling in its current implementation that kills the fun of the game. I was on a stage that didn't have any fires near the start on the bottom level after I fell, and I found that because I couldn't move quickly anymore, I couldn't jump back up to where there was a fire. I would have been content if I had perhaps turned blue or got covered in ice and died (and suffered that penalty, which seemed to be respawning at my last fire), but I found myself instead in a state where the game seemed unplayable. If there was a fire somewhere down there, it was too far away for me to warm up.
The visuals were really good. It was a reasonably fun little game until I got stuck.